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Arch Mage

Solo con GM

275nivel base máx.
60nivel job máx.

Camino de evolución

  1. Novice
  2. Magician
  3. Wizard
  4. High Novice
  5. High Magician
  6. High Wizard
  7. Warlock T
  8. Arch MageGM

Es el final de su línea: no tiene más evoluciones.

Cómo conseguirla

En este servidor no hay un NPC que otorgue esta clase. Un GM puede asignarla con @jobchange 4255.

Habilidades propias 19

Además conserva las habilidades de: NoviceMagicianWizardHigh WizardWarlockWarlock T

HabilidadNivel máx.Requisitos
Deadly Projection

Corrupts the target's somatic cells. It negates the target's magic immunity for the skills duration and inflicts Undead elemental magic damage. The damage further increases based on the caster's Base Level and SPL.

AG_DEADLY_PROJECTION
5 Mystery Illusion 3
Destructive Hurricane

Creates a strong wind around you inflicting Wind elemental magic damage to targets within range. Damage additionally increases according to the caster's Base Level and SPL.

AG_DESTRUCTIVE_HURRICANE
5 Tornado Storm 3
Rain Of Crystal

Makes rain made of ice picks fall around you and inflicting Water elemental magic damage to targets within range. Damage additionally increases according to the caster's Base Level and SPL.

AG_RAIN_OF_CRYSTAL
5 Frosty Misty 3
Mystery Illusion

Casts unknown magic at the specified target area, inflicting Shadow elemental magic damage to targets within range during the skills duration. Damage additionally increases according to the caster's Base Level and SPL.

AG_MYSTERY_ILLUSION
5 Soul Vulcan Strike 3, Hell Inferno 3
Violent Quake

Causes an earthquake at the targeted area and rocks are rising randomly during the skill duration inflicting Earth elemental magic damage to targets within 7x7 cells. Damage additionally increases according to the caster's Base Level and SPL.

AG_VIOLENT_QUAKE
5 Strantum Tremor 3
Soul Vulcan Strike

A powerful soul strike is fired at one target and nearby targets. Damage additionally increases according to the caster's Base Level and SPL.

AG_SOUL_VC_STRIKE
5 Two Hand Staff Mastery 3, Soul Expansion 5
Strantum Tremor

Shakes the ground to inflict Earth elemental magical damage to targets within skill range. Damage additionally increases according to the caster's Base Level and SPL.

AG_STRANTUM_TREMOR
5 Sienna Execrate 3
All Bloom

A flower garden is created in the targeted area and the fiery flower buds explode randomly for the skill duration inflicting Fire elemental magic damage to targets within 7x7 cells. Damage additionally increases according to the caster's Base Level and SPL.

AG_ALL_BLOOM
5 Floral Flare Road 3
Crystal Impact

Creates powerful ice waves from the ground under the caster's feet to inflict Water elemental magical damage to all targets within the skill range. Targets attacked by the ice waves will taken additional Water elemental magical damage after a while.

AG_CRYSTAL_IMPACT
5 Rain Of Crystal 3
Tornado Storm

Creates a tornado accompanied by a powerful lightning on the targeted area and inflicts Wind elemental magic damage to all targets withing the skills range. Damage additionally increases according to the caster's Base Level and SPL.

AG_TORNADO_STORM
5 Chain Lightning 3
Two Hand Staff Mastery

Increases S.MATK when equipped with a Two-Handed Staff.

AG_TWOHANDSTAFF
10 —
Floral Flare Road

Creates burning petals in the direction the caster is facing, inflicting Fire elemental magic damage to targets. which enter the targeted area during the skill duration. Damage additionally increases according to the caster's Base Level and SPL.

AG_FLORAL_FLARE_ROAD
5 Crimson Rock 3
Astral Strike

Drops a powerful meteorite on the ground to inflict Neutral elemental magic damage and additional damage over time for 6 seconds. The skill inflicts more damage against Undead and Dragon race monsters. Damage additionally increases according to the caster's Base Level and SPL.

AG_ASTRAL_STRIKE
10 Deadly Projection 3, Mystery Illusion 3, Comet 5
Climax

Grants a special effects to certain skills for 300 seconds. The effects depends on Climax skill level.

AG_CLIMAX
5 Two Hand Staff Mastery 3, Tetra Vortex 5
Rock Down

Drops a lrage rock on the target and inflicts Earth elemental magic damage to the target and nearby targets. Damage additionally increases according to the caster's Base Level and SPL. If Climax state is active, the damage will be increased (regardless of Climax level).

AG_ROCK_DOWN
5 Strantum Tremor 1
Storm Cannon

Shoots a vortex of wind in a straight line to the target inflicting Wind elemental magic damage to the targets in it's path. Damage additionally increases according to the caster's Base Level and SPL. If Climax state is active, the damage will be increased (regardless of Climax level).

AG_STORM_CANNON
5 Tornado Storm 1
Crimson Arrow

Shoots a fire arrow in a straight line to the target inflicting Fire elemental magic damage to the targets in a straight line. The fire arrow then explodes upon impact inflicting Fire elemental magic damage to the target and surrounding enemies.

AG_CRIMSON_ARROW
5 Floral Flare Road 1
Frozen Slash

Use sharp ice to inflict Water elemental damage to targets within the caster's range. Damage additionally increases according to the caster's Base Level and SPL. If Climax state is active, the damage will be increased (regardless of Climax level).

AG_FROZEN_SLASH
5 Rain Of Crystal 1
Energy Conversion

Converts some of the your AP into SP through energy exchange.

AG_ENERGY_CONVERSION
5 Recognized Spell 2, Climax 1