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Night Watch

Se consigue jugando

275nivel base máx.
60nivel job máx.

Camino de evolución

  1. Novice
  2. Gunslinger
  3. Rebellion
  4. Night Watch

Es el final de su línea: no tiene más evoluciones.

Cómo conseguirla

  • 📍 Odin Temple job3_arch02 279,234 desde: Rebellion
    • Sin puntos de skill sin usar (SkillPoint = 0)
    • Espacio y peso libres en el inventario (checkweight)
    • (MaxWeight - Weight) >= 2000
    • 2 x Broken Horn Pipe (6154)
    • Sin montura de cash shop
  • Fishing Novice 📍 Luanda, the North Cave beach_dun2 119,92 desde: Rebellion
    • Sin puntos de skill sin usar (SkillPoint = 0)
    • Quest «Unlocking the Ultimate Mediocrity» (5092): checkquest < 0
    • Quest «Unlocking the Ultimate Mediocrity» (5093): checkquest < 0
    • Quest «Unlocking the Ultimate Mediocrity» (5094): checkquest < 0
    • Quest «Unlocking the Ultimate Mediocrity» (5095): checkquest < 0
    • Quest «Unlocking the Ultimate Mediocrity» (5096): checkquest < 0
    • Quest «Unlocking the Ultimate Mediocrity» (5097): checkquest < 0
    • Quest «Unlocking the Ultimate Mediocrity» (5098): checkquest < 0
    • Quest «Unlocking the Ultimate Mediocrity» (5099): checkquest < 0
    • Quest «Unlocking the Ultimate Mediocrity» (5100): checkquest ≥ 0

Habilidades propias 17

Además conserva las habilidades de: NoviceGunslingerRebellion

HabilidadNivel máx.Requisitos
P.F.I

Increases P.ATK, when a Gun class weapon is equipped.

NW_P_F_I
10 —
Grenade Mastery

By learning about Grenades, CON is increased and the damage of Grenade-type skills is increased.

NW_GRENADE_MASTERY
10 —
Intensive Aim

Switches to Intensive Aim state. Movement is not possible in Intensive Aim state and an Aiming Count is accumulated by 1 every 0.5 seconds.

NW_INTENSIVE_AIM
1 P.F.I 1
Hidden Card

Takes an elixir that maximizes Night Watch's shooting ability It increases ranged physical damage and P.ATK for 300 seconds.

NW_HIDDEN_CARD
10 P.F.I 5, Intensive Aim 1
Basic Grenade

Throws a grenade towards the ground, inflicting ranged physical damage to targets within the range. Damage additionally increases according to the Grenade Mastery skill level, the caster's Base Level and CON. Consumes 1 Throwing Grenade and the element of the Grenade changes based on Grenade Fragment.

NW_BASIC_GRENADE
5 Grenade Mastery 3
Grenade Fragment

Applies elemental powder on the surface of a throwing Grenade, endowing elemental damage to it. Skill Level 7 cancels the effect.

NW_GRENADE_FRAGMENT
7 Grenade Mastery 1
The Vigilante at Night

Fires around the caster without mercy, inflicting ranged physical damage to the surrounding enemies around the caster. If a Gatling Gun is equipped, ignores physical defense of targets and attacks 7 times. If a Shotgun is equipped, attacks 4 times.

NW_THE_VIGILANTE_AT_NIGHT
5 P.F.I 3, Intensive Aim 1
Only One Bullet

Fires a single shot to the target, inflicting ranged physical damage. If a Pistol is equipped, ignores physical defense of the target. If a Rifle is equipped, inflicts half of the total Critical Damage based on the caster's Critical chance.

NW_ONLY_ONE_BULLET
5 P.F.I 3, Intensive Aim 1
Spiral Shooting

Fires a bullet with increased rotational power at a target, inflicting ranged physical damage to the target and enemies within it's range. If a Grenade Launcher is equipped, attacks 2 times. If a Rifle is equipped, inflicts half of the total Critical Damage based on the caster's Critical chance.

NW_SPIRAL_SHOOTING
5 P.F.I 3, Intensive Aim 1
Magazine for One

Fires multiple bullets at one target, inflicting ranged physical damage to the target. If a Gatling Gun is equipped, attacks 10 times and consumes 10 Bullets. If a Pistol is equipped, attacks 6 times, inflicts half of the total Critical Damage based on the caster's Critical chance and consumes 6 Bullets.

NW_MAGAZINE_FOR_ONE
5 P.F.I 3, Intensive Aim 1
Wild Fire

Fires a bullet towards the ground, inflicting ranged physical damage to targets within the range. If a Shotgun is equipped, inflicts more damage than a Grenade Launcher but within a narrower area. If a Grenade Launcher is equipped, inflicts damage in a wider area than a Shotgun.

NW_WILD_FIRE
5 P.F.I 3, Intensive Aim 1
Hasty Fire in the Hole

Throws 3 grenades towards the ground in a row, inflicting ranged physical damage to targets within the range. The thrown grenade explodes 3 times with an interval of 0.3 seconds, the first explosion has an AoE of 5x5 cells, the second explosion 7x7 cells, and the third explosion 9x9 cells.

NW_HASTY_FIRE_IN_THE_HOLE
5 Basic Grenade 3
Grenades Dropping

Throws a bundle of grenades towards the sky and drops them at random locations around the ground every 0.25 seconds for 4 seconds, inflicting ranged physical damage to targets within range 3 times. Damage additionally increases according to the Grenade Mastery skill level, the caster's Base Level and CON.

NW_GRENADES_DROPPING
5 Hasty Fire in the Hole 3
Auto Firing Launcher

Activates the Automatic Grenade Launcher. Has a chance to auto-cast Basic Grenade, Hasty Fire in the Hole and Grenades Dropping when inflicting normal physical damage. The maximum skill level that the caster learned will be auto-cast and they won't recover any AP from auto-casting.

NW_AUTO_FIRING_LAUNCHER
5 Grenades Dropping 3
Mission Bombard

Drops a large bomb in the range of 9x9 cells on the target cell and continuously drops small bombs in the range of 5x5 cells once every 0.25 seconds for 10 seconds to inflict ranged physical damage. Damage additionally increases according to the Grenade Mastery skill level, the caster's Base Level and CON.

NW_MISSION_BOMBARD
10 Grenade Mastery 5, Grenades Dropping 3
Wild Shot

Indiscriminately fires around the target, inflicting ranged physical damage to the target and surrounding enemies 7 times. Inflicts more damage when under the Hidden Card effect.

NW_WILD_SHOT
5 Only One Bullet 3, Spiral Shooting 3, Magazine for One 3
Midnight Fallen

Bombs a designated area, inflicting ranged physical damage to enemies within that area 3 times. Inflicts more damage when under the Hidden Card effect. Ignores the target's physical defense and damage is additionaly increased according to the caster's Base Level and CON. Consumes 5 Bullets.

NW_MIDNIGHT_FALLEN
5 The Vigilante at Night 3, Magazine for One 3, Wild Fire 3