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Gunslinger

Se consigue jugando

99nivel base máx.
70nivel job máx.

Camino de evolución

  1. Novice
  2. Gunslinger

Puede evolucionar a

Cómo conseguirla

  • Master Miller 📍 Ninja - Gunslinger map que_ng 152,167 desde: Novice
    • Skill Basic Skill (NV_BASIC) nivel ≥ 9
    • Sin puntos de skill sin usar (SkillPoint = 0)
    • Progreso de quest: GUNS_Q = 5
    • Para iniciar la quest GUNS_Q (con Master Miller (que_ng)): Skill Basic Skill (NV_BASIC) nivel ≥ 9

Habilidades propias 22

Además conserva las habilidades de: Novice

HabilidadNivel máx.Requisitos
Flip the Coin

Consumes 1 Zeny to flip a Coin. If it lands showing heads, the caster will gain 1 Coin, but if it shows tails, the caster will lose 1 Coin. The caster can have a maximum of 10 Coins, and increasing this skill's level raises the success rate of flipping a Coin that will show heads.

GS_GLITTERING
5 —
Fling

Spends Coins to fling them at an enemy to inflict damage and reduce it's DEF. Fling can consume up to 5 Coins in a single cast, and will reduce more of an enemy's DEF if more Coins are spent.

GS_FLING
1 Flip the Coin 1
Triple Action

Shoots an enemy 3 times in one attack. Consumes 1 Coin.

GS_TRIPLEACTION
1 Flip the Coin 1
Bulls Eye

Inflicts 500% damage to Demi-Human and Brute monsters. Bull's Eye has a 0.1% chance to inflict Coma status on all enemies except Boss monsters. Consumes 1 Coin.

GS_BULLSEYE
1 Flip the Coin 5
Madness Canceller

Activates Madness Canceler in which the caster is immobilized, but adds 100 damage and 20% ASPD. Madness Canceler has 15 second duration and cannot be used with Adjustment skill. Consumes 1 Coin.

GS_MADNESSCANCEL
1 Flip the Coin 4
Adjustment

Activates Adjustment status in which caster has +30 FLEE and receives 20% less damage from ranged physical attacks, but has -30 HIT. This skill has a 30 second duration and cannot be used together with the Madness Canceler skill. Consumes 2 Coins.

GS_ADJUSTMENT
1 Flip the Coin 4
Increasing Accuracy

Adds +20 HIT, +4 DEX and +4 AGI for 1 minute duration. Consumes 4 Coins.

GS_INCREASING
1 Flip the Coin 2
Magical Bullet

Fires a magic shot that does not use any bullet, inflicting an amount of Ghost elemental damage equal to the caster's ATK + MATK. Consumes 1 Coin.

GS_MAGICALBULLET
1 Flip the Coin 1
Cracker

Fires a bullet that will Stun an enemy. The closer the target is to the caster, the greater the chance of inflicting the Stun status. Consumes 1 Coin.

GS_CRACKER
1 Flip the Coin 1
Single Action

Essential Gunslinger skill that enables Gunslingers to fire their weapon more quickly and accurately.

GS_SINGLEACTION
10 —
Snake Eye

Increases Attack Range and HIT when equipped with Gun class weapons.

GS_SNAKEEYE
10 —
Chain Action

Enables a chance of firing two shots in single attack while attacking enemies when equipped with Revolver class weapon. Raising this skill's level increases the rate of firing double shots. Consumes 1 Bullet. Requires Revolver.

GS_CHAINACTION
10 Single Action 1
Tracking

Carefully aims at a target to inflict devastating damage. Raising this skill's level increases Casting Time and damage. Requires Revolver or Rifle.

GS_TRACKING
10 Single Action 5
Disarm

Shoots target's appendages to render it incapable of attacking. Skill level affects the success rate. When used on monster, this skill will reduce their Attack by 25%, but has no effect on Boss monsters. Disarm has a range of 9 cells. Requires Revolver or Rifle.

GS_DISARM
5 Tracking 7
Piercing Shot

Inflicts Defense piercing damage that has a chance of causing the Bleeding effect on its target. Requires Revolver or Rifle. Deals more damage when using Rifle.

GS_PIERCINGSHOT
5 Tracking 5
Rapid Shower

Attacks an enemy with 5 rapid fire attacks. Consumes 1 Bullet. and requires Revolver.

GS_RAPIDSHOWER
10 Chain Action 3
Desperado

Consumes 10 Bullets to perform a haphazard attack that may damage enemies within a 7 cell radius around the caster. Each cast has a maximum of 10 hits. Requires Revolver.

GS_DESPERADO
10 Rapid Shower 5
Gatling Fever

Temporarily increases Attack Speed and damage at the cost of decreasing FLEE and Movement Speed. Gatling Fever status is canceled when this skill is recasted. Requires Gatling Gun.

GS_GATLINGFEVER
10 Rapid Shower 7, Desperado 5
Dust

Fires a close range shot that will push an enemy 5 cells backward. Requires Shotgun.

GS_DUST
10 Single Action 5
Full Buster

Inflicts devastating damage to an enemy by firing multiple bullets at once. This skill has a small chance of causing Blind status to the caster. Consumes 2 Bullets. Requires Shotgun.

GS_FULLBUSTER
10 Dust 3
Spread Attack

Consumes 5 Bullets to spread damage over a large area. Requires Shotgun or Grenade Launcher.

GS_SPREADATTACK
10 Single Action 5
Ground Drift

Plants Spheres into the ground that will explode upon enemy approach. The explosion's effect varies according to the type of Sphere. Requires Grenade Launcher class weapon and consumes a Sphere for each mine.

GS_GROUNDDRIFT
10 Spread Attack 7