Cuarta clase · rama 2-1
Windhawk
Solo con GM
Camino de evolución
Es el final de su línea: no tiene más evoluciones.
Cómo conseguirla
En este servidor no hay un NPC que otorgue esta clase. Un GM puede asignarla con
@jobchange 4257.
Habilidades propias 14
Además conserva las habilidades de:
Novice
Archer
Hunter
Sniper
Ranger
Ranger T
| Habilidad | Nivel máx. | Requisitos |
|---|---|---|
Advanced TrapIncreases the effects of Wind Hawk traps. Increases the effectiveness of Deep Blind Trap, Swift Trap, Solid Trap and Flame Trap. WH_ADVANCED_TRAP
|
5 | Research Trap 3 |
Wind SignMarks the target with a Wind Sign for the skill duration. Has a chance to recover AP when inflicting ranged physical damage on marked targets. The mark is still visible even when the target uses Hiding, Cloaking or Cloaking Exceed. WH_WIND_SIGN
|
5 | Nature Friendly 5 |
Nature FriendlyEnhances Wind Hawk's wildlife training. Your Hawk becomes more proficient from training. WH_NATUREFRIENDLY
|
5 | — |
Hawk RushOrders your Hawk to inflict ranged physical damage twice to the target. It can inflict half of the total Critical Damage based on the caster's Critical chance. Also grants the ability to autocast Hawk Rush on ranged physical attacks with a 1% chance per 3 CON. Requires a Bow. WH_HAWKRUSH
|
5 | Hawk Mastery 1 |
Hawk MasteryTrains a Hawk to follow your orders. The Hawk can be trained along with a Warg. The chance to trigger Warg Strike is reduced to 1/3 when Hawk and Warg are summoned together. Requires Hawk Flute. WH_HAWK_M
|
1 | Steel Crow 1 |
Calamity GaleEndows the caster's body with the rage of wind. In addition to the Level 5 Unlimit effect, the Calamity Gale effect is granted for 180 seconds. However, the duration of the Unlimit effect is the same as the duration of the existing Unlimit skill. WH_CALAMITYGALE
|
1 | Gale Storm 5, Wind Sign 5 |
Hawk BoomerangOrders your Hawk to inflict ranged physical damage to the target, which can inflict half of the total Critical Damage based on the caster's Critical chance. Inflicts 50% more damage against Brute and Fish race monsters. WH_HAWKBOOMERANG
|
5 | Hawk Rush 5 |
Gale StormFires 5 shots of ranged physical damage at the target and surrounding enemies. Recovers AP when 3 or more targets are hit. Damage additionally increases according to the caster's Base Level and CON. Consumes 5 Arrows. WH_GALESTORM
|
10 | Crescive Bolt 3 |
Deep Blind TrapPlaces a trap which inflicts Shadow elemental melee physical damage over time during the trap duration. Attack Range and Trap Duration increases according to the skill level. WH_DEEPBLINDTRAP
|
5 | Advanced Trap 3 |
Solid TrapPlaces a trap which inflicts Earth elemental melee physical damage over time during the trap duration. Attack Range and Trap Duration increases according to the skill level. WH_SOLIDTRAP
|
5 | Advanced Trap 3 |
Swift TrapPlaces a trap which inflicts Wind elemental melee physical damage over time during the trap duration. Attack Range and Trap Duration increases according to the skill level. WH_SWIFTTRAP
|
5 | Deep Blind Trap 1 |
Crescive BoltFires 1 shot of ranged physical damage to the target. Increases damage and SP consumption of the next cast of this skill for each time while standing still (stacks up to 3 times). Also, after the maximum stack has been reached, the AP recovered increases to 3. WH_CRESCIVE_BOLT
|
10 | Aimed Bolt 5 |
Flame TrapPlaces a trap which inflicts Fire elemental melee physical damage over time during the trap duration. Attack Range and Trap Duration increases according to the skill level. WH_FLAMETRAP
|
5 | Solid Trap 1 |
Wild WalkYour Hawk inflicts ranged physical damage to the target 3 times. The gust of wind caused by your Hawk, increases your FLEE and Movement Speed for a short duration. WH_WILD_WALK
|
5 | Nature Friendly 3, Hawk Rush 3 |