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Hunter
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Camino de evolución
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Cómo conseguirla
-
Hunter Guildsman
📍 Inside Hugel
hu_in01 386,373desde:
Archer
- Job Level ≥ 40
- Sin puntos de skill sin usar (SkillPoint = 0)
- 1 x Necklace of Wisdom (1007)
- Progreso de quest: HNTR_Q = 17
- Para iniciar la quest HNTR_Q (con Hunter Guildsman (hu_in01)): Job Level ≥ 40; Sin puntos de skill sin usar (SkillPoint = 0)
Habilidades propias 19
Además conserva las habilidades de:
Novice
Archer
| Habilidad | Nivel máx. | Requisitos |
|---|---|---|
Skid TrapSets a trap with a 3x3 range which will make an enemy slide in the direction that the caster was facing at the moment the trap was set. Consumes 1 Trap. HT_SKIDTRAP
|
5 | — |
Land MineSets a trap with a 3x3 range which will explode once an enemy steps on it. Damage increases according to skill level, caster's Base Level, DEX and INT. A trap that has not been stepped on is released after the duration expires and returns the Trap. Consumes 1 Trap. HT_LANDMINE
|
5 | — |
Ankle SnareSets a trap with a 3x3 range which will bind an enemy to the ground for the skill's duration, which is affected by the AGI of the target. A trap that has not been stepped on is released after the duration expires and returns the Trap. Consumes 1 Trap. HT_ANKLESNARE
|
5 | Skid Trap 1 |
Shockwave TrapSets a trap with a 3x3 range which will drain SP away from enemies. A trap that has not been stepped on is released after the duration expires and returns the Traps. Consumes 2 Traps. HT_SHOCKWAVE
|
5 | Ankle Snare 1 |
SandmanSets a trap with a 3x3 range that will cause the enemy that steps on it, as well as enemies within the trap's range, to cause Sleep status. A trap that has not been stepped on is released after the duration expires and returns the Trap. Consumes 1 Trap. HT_SANDMAN
|
5 | Flasher 1 |
FlasherSets a trap with a 3x3 range which will emit intense light, which may cause the target with the Blind status. A trap that has not been stepped on is released after the duration expires and returns the Traps. Consumes 2 Traps. HT_FLASHER
|
5 | Skid Trap 1 |
Freezing TrapSets a trap with a 3x3 range which will freeze an enemy once it has been triggered. A trap that has not been stepped on is released after the duration expires and returns the Traps. Consumes 2 Traps. HT_FREEZINGTRAP
|
5 | Flasher 1 |
Blast MineSets a trap with a 3x3 range that will automatically explode after a specific time period determined by the level of the skill. Consumes 2 Traps. HT_BLASTMINE
|
5 | Land Mine 1, Sandman 1, Freezing Trap 1 |
Claymore TrapSets a trap which will inflict splashed damage in an 5x5 area. Claymore Traps can be attacked to explode instantly. Consumes 2 Traps. HT_CLAYMORETRAP
|
5 | Shockwave Trap 1, Blast Mine 1 |
Remove TrapRemoves a trap that has been set on the ground, as well as regain that Trap. HT_REMOVETRAP
|
1 | Land Mine 1 |
Talkie BoxSets a trap with a 3x3 range which will last for 600 seconds and will display a prepared message for the person who triggers it. Consumes 1 Trap. HT_TALKIEBOX
|
1 | Shockwave Trap 1, Remove Trap 1 |
Beast BaneIncreases Attack Power against Brute and Insect race monsters. HT_BEASTBANE
|
10 | — |
Falconry MasteryEnables renting of a Falcon from the Hunter Guild. HT_FALCON
|
1 | Beast Bane 1 |
Steel CrowIncreases the damage inflicted by Falcon. HT_STEELCROW
|
10 | Blitz Beat 5 |
Blitz BeatCommands Falcon to attack a targeted and surrounding enemies in an 3x3 area. The Falcon's damage is increased by the owner's AGI and DEX. The skill level also increases the chance of automatic attacks from the Falcon when attacking an enemy with a Bow class weapon, which will be increased based on your LUK. HT_BLITZBEAT
|
5 | Falconry Mastery 1 |
DetectCommands a Falcon to detect hidden characters from a distance. HT_DETECTING
|
4 | Improve Concentration 1, Falconry Mastery 1 |
Spring TrapCommands Falcon to remove a set Trap from a distance. HT_SPRINGTRAP
|
5 | Remove Trap 1, Falconry Mastery 1 |
Phantasmic ArrowEnable the caster to shoot a magic arrow without requiring actual Arrows. Inflicts 500% Wind elemental damage and pushes the enemy 3 cells backward after impact. HT_PHANTASMIC
|
1 | — |
Beast StrafingAttack by using a modified form of Double Strafe that was developed to cause extra damage to Brute monsters. Caster's STR affects the amount of inflicted damage. HT_POWER
|
1 | Double Strafe 10 |