Clase expandida (cuarta) · rama 2-1
Sky Emperor
Solo con GM
Camino de evolución
Es el final de su línea: no tiene más evoluciones.
Cómo conseguirla
En este servidor no hay un NPC que otorgue esta clase. Un GM puede asignarla con
@jobchange 4302.
Habilidades propias 16
Además conserva las habilidades de:
Novice
Taekwon
Star Gladiator
Star Emperor
| Habilidad | Nivel máx. | Requisitos |
|---|---|---|
War Book MasteryImproves one's fighting ability through tactics. Increases P.ATK and HIT, when equipped with a Book class weapon. SKE_WAR_BOOK_MASTERY
|
10 | — |
Sky MasteryRealizes the rationale for the operation of celestial body and increases effectiveness of Sky skills. Increases the damage of Rising Sun, Noon Blast, Sunset Blast, Rising Moon, Midnight Kick, Dawn Break, Twinkling Galaxy, Star Burst and Star Cannon. SKE_SKY_MASTERY
|
10 | — |
Rising SunGathers the power of the sun which illuminates the day, inflicting melee physical damage to the target. The Sunrise, Noon and Sunset effects are applied to the caster sequentially. (However, after Sunset, only the power of the Moon can travel through the sky). SKE_RISING_SUN
|
5 | Sky Mastery 1 |
Rising MoonGathers the power of the moon which illuminates the night, inflicting melee physical damage to all targets around the caster. Moonrise, Midnight and Moonset effects are applied to the caster sequentially. (However, after Moonset, only the power of the Sun can travel through the sky). SKE_RISING_MOON
|
5 | Sky Mastery 1 |
Twinkling GalaxyUses the star constellation to drop a shooting star once every 0.5 seconds for 3.5 seconds within an area around it. Each shooting star inflicts melee physical damage to the targets within a 5x5 cell range. Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW. SKE_TWINKLING_GALAXY
|
5 | Sky Mastery 1 |
Noon BlastCan only be used during the Sunrise or Noon effect. Irradiates the sunlight, inflicting melee physical damage to the target and surrounding enemies around the target. Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW. SKE_NOON_BLAST
|
5 | Sky Mastery 3, Rising Sun 1 |
Midnight KickCan only be used during Moonrise or Midnight effect. Inflicts melee physical damage to enemies within an area around you by putting the energy of the moon on your feet. Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW. SKE_MIDNIGHT_KICK
|
5 | Sky Mastery 3, Rising Moon 1 |
Star BurstCan only be used within the range of the caster's Twinkling Galaxy. Stops Twinkling Galaxy and focuses on dropping shooting stars towards a target. Inflicts melee physical damage the the target and surrounding enemies within 5x5 cells every 0.3 seconds for 4.5 seconds. SKE_STAR_BURST
|
5 | Sky Mastery 3, Twinkling Galaxy 1 |
Sunset BlastCan only be used during the Noon or Sunset effect. Kicks the target with the power of the blazing sun, inflicting melee physical damage to the target and surrounding enemies around the target. Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW. SKE_SUNSET_BLAST
|
5 | Sky Mastery 5, Noon Blast 1 |
Dawn BreakCan only be used during Midnight or Moonset effect. Emitting moonlight and inflicts melee physical damage to the target and enemies within the surrounding area. Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW. Inflicts more damage if the Moonset effect is active. SKE_DAWN_BREAK
|
5 | Sky Mastery 5, Midnight Kick 1 |
Star CannonCan only be used within the range of the caster's Twinkling Galaxy. Stops Twinkling Galaxy and change it to a more powerful version. Drops up to 2 shooting stars once every 0.5 seconds for 2.5 seconds and inflict melee physical damage to targets within a 7x7 cell range. SKE_STAR_CANNON
|
5 | Sky Mastery 5, Star Burst 1 |
All in the SkyAccumulates all of the celestial energy into the caster's feet then dashes to the target and kicks it with all might, inflicting melee physical damage to the target. If the target is a Player, the target's AP is lowered to 0, and if it's a Demi-Human or Demon race monster, it attacks 3 times. SKE_ALL_IN_THE_SKY
|
10 | War Book Mastery 5, Rising Sun 1, Rising Moon 1 |
Enchanting SkyEnters the Celestial Unity state by drawing the celestial energy into the caster's body. In the Celestial Unity state, the effect of either Sunrise, Noon, Sunset, Moonrise, Midnight or Moonset is canceled, Noon Blast, Sunset Blast, Midnight Kick and Dawn Break can be used freely with the maximum potency of the skills. SKE_ENCHANTING_SKY
|
10 | Sky Mastery 5 |
Sky SunCan only be used during Celestial Unity effect. Instantly releases the power of the blazing sun, inflicting melee physical damage to enemies around the caster. SKE_SKY_SUN
|
5 | Noon Blast 3, Sunset Blast 3, Enchanting Sky 7 |
Sky MoonCan only be used during Celestial Unity effect. Emits moonlight to inflict melee physical damage to the target and surrounding enemies 3 times. Damage additionally increases according to the caster's Base Level, POW and Sky Mastery skill level. SKE_SKY_MOON
|
5 | Midnight Kick 3, Dawn Break 3, Enchanting Sky 7 |
Star Light KickCan only be used during Celestial Unity effect. Instantly dashes to the target and inflicts melee physical damage to the target and surrounding enemies 7 times. Damage additionally increases according to the caster's Base Level, POW and Sky Mastery skill level. SKE_STAR_LIGHT_KICK
|
5 | Star Burst 3, Star Cannon 3, Enchanting Sky 7 |