Segunda clase · rama 2-1
Priest
Se consigue jugando
Camino de evolución
Puede evolucionar a
Cómo conseguirla
-
High Bishop
📍 The Sanctuary
prt_church 16,41desde:
Acolyte
- Sin puntos de skill sin usar (SkillPoint = 0)
- Progreso de quest: PRIEST_Q = 9
- Para iniciar la quest PRIEST_Q (con High Bishop (prt_church)): Job Level ≥ 40; Sin puntos de skill sin usar (SkillPoint = 0)
Habilidades propias 19
Además conserva las habilidades de:
Novice
Acolyte
| Habilidad | Nivel máx. | Requisitos |
|---|---|---|
Increase SP RecoveryRestores SP every 10 seconds while idle. MaxSP affects how much SP is restored by this skill. MG_SRECOVERY
|
10 | — |
Safety WallCreates a magic barrier on a targeted spot that will block certain number of physical melee attacks and damage. The barrier will disappear after a period of time. Consumes 1 Blue Gemstone. MG_SAFETYWALL
|
10 | Aspersio 4, Sanctuary 3 |
ResurrectionRevives KO'ed character. Consumes 1 Blue Gemstone. ALL_RESURRECTION
|
4 | Status Recovery 1, Increase SP Recovery 4 |
Mace MasteryIncreases Mace class weapon and Critical damage. PR_MACEMASTERY
|
10 | — |
Impositio ManusBlesses others by placing your hands on their head. Increases ATK and MATK of yourself and nearby party members for 120 seconds. PR_IMPOSITIO
|
5 | — |
SuffragiumOffers a prayer for others by reducing the Variable Casting Time of yourself and nearby party members for 60 seconds. PR_SUFFRAGIUM
|
3 | Impositio Manus 2 |
AspersioEndows the targeted player's weapon with the Holy elemental for the skill's duration. Consumes 1 Holy Water. PR_ASPERSIO
|
5 | Aqua Benedicta 1, Impositio Manus 3 |
B.S. SacramentiThis Benedictio Sanctissimi Sacramenti blessing endows the armor of all onscreen party members with the Holy elemental. This skill requires an Acolyte or Priest classes to be adjacent to the caster in order to function. PR_BENEDICTIO
|
5 | Gloria 3, Aspersio 5 |
SanctuaryCreates a Holy area on the ground that will provide continuous HP restoration for the skill's duration. The duration, Recovery Amount and maximum amount of targets depends on the skill's level. PR_SANCTUARY
|
10 | Heal 1 |
Slow PoisonSlows the effect of Poison on a character that is affected by Poison status. PR_SLOWPOISON
|
4 | — |
Status RecoveryCancels abnormal status effects such as Stun, Frozen or Stone Curse. Inflicts Blind status on Undead monsters. PR_STRECOVERY
|
1 | — |
Kyrie EleisonCreates a perfect barrier around a character that will be able to withstand a certain number of hits, before it breaks, for 120 seconds. The barrier strength and number of hits is affected by the skill's level. The Holy Light skill immediately cancels this skill. PR_KYRIE
|
10 | Angelus 2 |
MagnificatDoubles the caster and party's SP regen for the duration of the skill. PR_MAGNIFICAT
|
5 | — |
GloriaAdds 30 LUK to the caster and party members for the duration of the skill. PR_GLORIA
|
5 | Kyrie Eleison 4, Magnificat 3 |
Lex DivinaSilences an enemy, temporarily disabling it's use of skills, for a set duration. The duration of Lex Divina is affected by the target's immunity. When used a target which is already under Silence status, the effect is canceled. PR_LEXDIVINA
|
10 | Ruwach 1 |
Turn UndeadAttacks a Undead monster with an exorcist skill that has the chance of instantly killing the targeted Undead monster. If it fails, it will inflict 30% MATK magical damage. PR_TURNUNDEAD
|
10 | Resurrection 1, Lex Divina 3 |
Lex AeternaWeakens an enemy so that it will receive twice as much damage from the next attack that hits it. Ineffective against enemies afflicted by the Freezing or Stone Curse status. PR_LEXAETERNA
|
1 | Lex Divina 5 |
Magnus ExorcismusSummons a purifying cross on the ground to inflicts 100% MATK magical damage on an enemy once per 3 seconds and 130% MATK magical damage per hit for Devil, Immortal, Dark and Immortal targets. Consumes 1 Blue Gemstone. PR_MAGNUS
|
10 | Safety Wall 1, Lex Aeterna 1, Turn Undead 3 |
RedemptioSacrifices yourself to revive every party member within the caster's screen, restoring 50% of their MaxHP, but leaving you only with 1 HP. PR_REDEMPTIO
|
1 | — |