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Shadow Chaser

Se consigue jugando

200nivel base máx.
70nivel job máx.

Camino de evolución

  1. Novice
  2. Thief
  3. Rogue
  4. Shadow Chaser

Es el final de su línea: no tiene más evoluciones.

Cómo conseguirla

  • 📍 Odin Temple job3_arch02 279,234 desde: Rogue
    • Sin puntos de skill sin usar (SkillPoint = 0)
    • Espacio y peso libres en el inventario (checkweight)
    • (MaxWeight - Weight) >= 2000
    • 2 x Broken Horn Pipe (6154)
    • Sin montura de cash shop
  • Dumk 📍 Shadow Workshop s_atelier 70,66 desde: Rogue
    • Base Level ≥ 99
    • Job Level ≥ 50
    • Sin puntos de skill sin usar (SkillPoint = 0)
    • Espacio y peso libres en el inventario (checkweight)
    • Sin montura de cash shop
    • Progreso de quest: job_sha = 30
    • Para iniciar la quest job_sha (con Girl (morocc), Scary Man (in_rogue)): Base Level ≥ 99; Job Level ≥ 50
  • Fishing Novice 📍 Luanda, the North Cave beach_dun2 119,92 desde: Rogue
    • Sin puntos de skill sin usar (SkillPoint = 0)
    • Quest «Unlocking the Ultimate Mediocrity» (5092): checkquest < 0
    • Quest «Unlocking the Ultimate Mediocrity» (5093): checkquest < 0
    • Quest «Unlocking the Ultimate Mediocrity» (5094): checkquest < 0
    • Quest «Unlocking the Ultimate Mediocrity» (5095): checkquest < 0
    • Quest «Unlocking the Ultimate Mediocrity» (5096): checkquest < 0
    • Quest «Unlocking the Ultimate Mediocrity» (5097): checkquest < 0
    • Quest «Unlocking the Ultimate Mediocrity» (5098): checkquest < 0
    • Quest «Unlocking the Ultimate Mediocrity» (5099): checkquest < 0
    • Quest «Unlocking the Ultimate Mediocrity» (5100): checkquest ≥ 0

Habilidades propias 23

Además conserva las habilidades de: NoviceThiefRogue

HabilidadNivel máx.Requisitos
Fatal Menace

1 target and all enemies around the target are damaged. If a Dagger class weapon is equipped, the skill hits twice. Damage additionally increases according to the caster's Base Level.

SC_FATALMENACE
10 Snatch 5
Reproduce

Learns the last skill that was inflicted by an enemy. If the caster uses this skill one more time, then the skill effect disappears and caster can keep the newly acquired skill. Caster can learn only 1 skill and level learned depends on Reproduce's skill level.

SC_REPRODUCE
10 Intimidate 5
Auto Shadow Spell

Uses a magic skill learned from Plagiarism or Reproduce skill. MATK increases for the skill duration and physical attacks can trigger the learned magic skill.

SC_AUTOSHADOWSPELL
10 Reproduce 5
Shadow Form

Hides yourself behind another player's shadow and make the front player receive damage instead of you. The skill is canceled if the front player has been attacked a certain amount of times or the distance between you and the front player gets farther. Skills and Items can't be used while in this state.

SC_SHADOWFORM
5 Stalk 3
Triangle Shot

Attacks an enemy by firing 3 Arrows at once. Damage additionally increases according to the caster's Base Level and AGI. Consumes 3 Arrows.

SC_TRIANGLESHOT
10 Double Strafe 7
Body Painting

Splashes paint around the caster to reveal hidden enemies. The target and all surroundings that have been exposed to the paint get Blind along with a chance to decrease attack speed. Requires Paint Brush. Consumes 1 Surface Paint.

SC_BODYPAINT
5 —
Invisibility

Makes yourself invisible. You can attack enemies during invisible state but the element of attack becomes Ghost Elemental level 1. It keeps consuming SP and also other skill or items can not be used while the skill is active. Skill is canceled if SP becomes 0. Ignores some of detecting skills.

SC_INVISIBILITY
5 Auto Shadow Spell 7, Deadly Infect 5, Masquerade - Unlucky 3
Deadly Infect

Transfers abnormal status that caster holds at the moment to the target or attacking enemies. Even if the caster transferred its curse to others, the curse on caster is maintained.

SC_DEADLYINFECT
5 Auto Shadow Spell 5, Shadow Form 3
Masquerade - Enervation

Reduces target's damage and strips all Spirit Spheres that target has. The chance of success depends on the caster and target's level and stats. Requires Makeover Brush. Consumes 1 Face Paint.

SC_ENERVATION
3 Body Painting 1
Masquerade - Gloomy

Reduces target's HIT and attack speed. Target's animals, pets or Homunculus are stripped with this skill. The chance of success depends on the caster and target's level and stats. Requires Makeover Brush. Consumes 1 Face Paint.

SC_GROOMY
3 Body Painting 1
Masquerade - Ignorance

Drains half of target's SP. On monsters, the amount of SP drained depend on monster's level. Target is disabled to use magic or skill while this skill is active. The chance of success depends on the caster and target's level and stats. Requires Makeover Brush. Consumes 1 Face Paint.

SC_IGNORANCE
3 Body Painting 1
Masquerade - Laziness

Reduces target's movement, casting speed and also flee rate. The target has to consume additional SP [Laziness skill level x 10] to use any skills while target is affected by Laziness. The chance of success depends on the caster and target's level and stats. Requires Makeover Brush. Consumes 1 Face Paint.

SC_LAZINESS
3 Masquerade - Enervation 1, Masquerade - Gloomy 1, Masquerade - Ignorance 1
Masquerade - Unlucky

Decreases a target's Critical and Perfect Dodge. Certain amount of Zeny is consumed every time target is casting skills. Inflicts either Poison, Blind or Silence status to target. The chance of success depends on the caster and target's level and stats. Requires Makeover Brush. Consumes 1 Face Paint.

SC_UNLUCKY
3 Masquerade - Laziness 1, Masquerade - Weakness 1
Masquerade - Weakness

Reduces MaxHP and strips weapon and shield from target's body temporary. Target can not equip weapon or shield for skill duration. The chance of success depends on the caster and target's level and stats. Requires Makeover Brush. Consumes 1 Face Paint.

SC_WEAKNESS
3 Masquerade - Enervation 1, Masquerade - Gloomy 1, Masquerade - Ignorance 1
Strip Accessory

Strips all accessories from target's body. The target is disabled to re-equip those released accessories during skill duration. To monsters, it decreases 20% of INT, DEX and LUK for a while.

SC_STRIPACCESSARY
5 Divest Weapon 1
Man Hole

Draws 1 manhole on the ground and push 1 target into the hole. Trapped target is disabled from doing anything including attacks. Requires Paint Brush. Consumes 1 Surface Paint.

SC_MANHOLE
3 Piece 1
Dimension Door

Draws magic door on the ground and teleport the target who steps on it to a random location. Requires Paint Brush. Consumes 1 Surface Paint.

SC_DIMENSIONDOOR
3 Man Hole 1
Chaos Panic

Draws whirling shape on the ground and trap the target into a chaos. The trapped target is in a chaos, so it loses its way and moves abnormally. To monsters, it makes the monster confused, so the monster changes its attacking target randomly. Requires Paint Brush. Consumes 2 Surface Paint.

SC_CHAOSPANIC
3 Man Hole 1
Maelstrom

Draws swirling circle on the ground and absorb other magic that is cast on the ground. Caster recovers SP depending on absorbed magic level. Requires Paint Brush. Consumes 2 Surface Paint.

SC_MAELSTROM
3 Masquerade - Unlucky 3, Chaos Panic 3
Bloody Lust

Draws a red circle on the ground and give the target who steps on it level 10 Provoke effect. Requires Paint Brush. Consumes 2 Surface Paint.

SC_BLOODYLUST
3 Dimension Door 3
Feint Bomb

Draws a fake copycat of yourself on the ground and step backwards with Backslide. After a while, the fake copycat explodes itself and inflicts damage to all surrounding enemies. Damage additionally increases according to the caster's Base Level, Job Level and DEX. Requires Paint Brush and consumes 1 Surface Paint.

SC_FEINTBOMB
10 Dimension Door 3
Emergency Escape

Caster immediately lays down a trap on the ground then backslides. Caster cannot backslide over unwalkable cells/walls. Consumes 1 Special Alloy Trap.

SC_ESCAPE
5 Triangle Shot 2
Full Throttle

Exceed the limits of the body by sacrificing vitality to strengthen yourself for a short duration. You will become horribly exhausted after the skill's duration. Fully restores HP when casted, All stats +20% and increases Movement Speed for the skill's duration.

ALL_FULL_THROTTLE
5 —