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Bard

Se consigue jugando Solo personajes masculinos

99nivel base máx.
50nivel job máx.

Camino de evolución

  1. Novice
  2. Archer
  3. Bard

Puede evolucionar a

Versión para el otro sexo: Dancer

Cómo conseguirla

  • Wandering Bard 📍 Comodo, the Beach Town comodo 226,123 desde: Archer
    • Sin puntos de skill sin usar (SkillPoint = 0)
    • Una de: Quest: xmas_npc > 10 y Progreso de quest: BARD_Q = 3 | Quest: BARD_Q ≠ 0 y Quest: BARD_Q ≠ 1 y Quest: BARD_Q ≠ 2 y Quest: BARD_Q ≠ 3 y Quest: BARD_Q ≠ 5 y Quest: BARD_Q ≥ 3 o Quest: BARD_Q ≤ 5 | Progreso de quest: BARD_Q = 5
    • Solo personajes masculinos
    • Para iniciar la quest BARD_Q (con Wandering Bard (comodo)): Job Level ≥ 40
  • Wandering Bard 📍 Comodo, the Beach Town comodo 226,123 desde: Archer
    • Sin puntos de skill sin usar (SkillPoint = 0)
    • Progreso de quest: BARD_Q = 5
    • Una de: 60 x Trunk (1019) | Trunk (1019): ≤ 59 y 60 x Barren Trunk (1068) | Trunk (1019): ≤ 59 y Barren Trunk (1068): ≤ 59 y 60 x Solid Trunk (1067) | Job Level ≥ 50 y Trunk (1019): ≤ 59 y Solid Trunk (1067): ≤ 59 y Barren Trunk (1068): ≤ 59 y 60 x Fine-grained Trunk (1066) | ...
    • Solo personajes masculinos
    • Para iniciar la quest BARD_Q (con Wandering Bard (comodo)): Job Level ≥ 40

Habilidades propias 19

Además conserva las habilidades de: NoviceArcher

HabilidadNivel máx.Requisitos
Music Lessons

Increases Musical Instrument class weapon damage. While the MaxSP bonus always applies, the ATK and ASPD bonus only when a Musical Instrument class weapon is equipped.

BA_MUSICALLESSON
10 —
Melody Strike

Fires a powerful volley of arrows, even while using Song skills, by using an instrument. The Arrow's element determines the element of this attack. Requires Musical Instrument.

BA_MUSICALSTRIKE
5 Music Lessons 3
Unchained Serenade

Continuously inflicts damage to enemies within the skill's range for skill duration. Damage increases based on the caster's Job Level and skill level. This skill is only available in PVP/Siege Mode. Requires Musical Instrument.

BA_DISSONANCE
5 Music Lessons 1, Amp 1
Unbarring Octave

Inflicting Freezing to enemies with a low chance of also causing the Freezing status to party members.

BA_FROSTJOKER
5 Encore 1
Perfect Tablature

Increases the FLEE and Perfect Dodge rates for yourself and party members within the skill's range for 180 seconds. It does not stack with other Song skills. Requires Musical Instrument.

BA_WHISTLE
10 Unchained Serenade 3
Impressive Riff

Decreases the After Attack Delay of all players within the skill's range for 180 seconds. It does not stack with other Song skills. Requires Musical Instrument.

BA_ASSASSINCROSS
10 Unchained Serenade 3
Magic Strings

Reduces Variable Casting Time and After Skill Delay for all players within the skill's range for 180 seconds. It does not stack with other Song skills. Requires Musical Instrument.

BA_POEMBRAGI
10 Unchained Serenade 3
Song of Lutie

Increases the MaxHP and received Healing for all players, within the skill's range for 180 seconds. It does not stack with other Song skills. Requires Musical Instrument.

BA_APPLEIDUN
10 Unchained Serenade 3
Amp

Skill to cope with various unexpected situations occurring during performances. Reduces SP consumption by 20% for Song, Dance and Ensemble skills over time. Can be used together with Encore.

BD_ADAPTATION
1 —
Encore

Recasts the previous Song, Dance or Ensemble skill that was performed. Skills cast by Encore consume only half of the required SP. Encore will fail if the last Song, Dance or Ensemble is not available.

BD_ENCORE
1 Amp 1
Lullaby

Causing the Sleep effect on enemies within it's range for a certain chance. Ineffective against Boss monsters. It does not stack with other Ensemble skills. An Ensemble skill can only be activated when the party's Bard/Dancer is within 9x9 cells.

BD_LULLABY
1 Perfect Tablature 10
Mental Sensing

Increases the EXP rewarded for defeating monsters within it's range for yourself and your party members for 180 seconds. It does not stack with other Ensemble skills. An Ensemble skill can only be activated when the party's Bard/Dancer is within 9x9 cells.

BD_RICHMANKIM
5 Acoustic Rhythm 3
Down Tempo

Reduces the Defense of all enemies within it's range to 0 for 60 seconds. An Ensemble skill can only be activated when the party's Bard/Dancer is within 9x9 cells. You'll be unable to use skills, receive reduced Movement Speed and Attack Speed for 10 seconds. This skill is only available in PvP/Siege Mode.

BD_ETERNALCHAOS
1 Classical Pluck 1
Battle Theme

Increases ATK and DEF of yourself and party members within skill range for 180 seconds. An Ensemble skill can only be activated when the party's Bard/Dancer is within 9x9 cells. You'll be unable to use skills, receive reduced Movement Speed and Attack Speed for 10 seconds. Requires Musical Instrument or Whip.

BD_DRUMBATTLEFIELD
5 Song of Lutie 10
Harmonic Lick

Grants one of the following random buff to yourself and party members within the skill's range for 60 seconds. An Ensemble skill can only be activated when the party's Bard/Dancer is within 9x9 cells. You'll be unable to use skills, receive reduced Movement Speed and Attack Speed for 10 seconds.

BD_RINGNIBELUNGEN
5 Battle Theme 3
Classical Pluck

All Skills and magic spells, except your's, are disabled within the skill's range for 30 seconds. An Ensemble skill can only be activated when the party's Bard/Dancer is within 9x9 cells. You'll be unable to use skills, receive reduced Movement Speed and Attack Speed for 10 seconds.

BD_ROKISWEIL
1 Impressive Riff 10
Power Chord

Party Members will be able use skills without any Gemstone requirement for 180 seconds. An Ensemble skill can only be activated when the party's Bard/Dancer is within 9x9 cells. You'll be unable to use skills, receive reduced Movement Speed and Attack Speed for 10 seconds. Requires Musical Instrument or Whip.

BD_INTOABYSS
1 Lullaby 1
Acoustic Rhythm

Endows resistance to Fire, Water, Earth and Wind element as well as tolerance to Blind, Frozen, Petrified, Stun, Curse, Sleep and Silence status for 180 seconds. An Ensemble skill can only be activated when the party's Bard/Dancer is within 9x9 cells.

BD_SIEGFRIED
5 Magic Strings 10
Pang Voice

Scream at an enemy to inflict the Chaos and Bleeding status. Pang Voice can't be used against Boss monsters.

BA_PANGVOICE
1 —